

If they exit the vehicle, it will be marked on their radar with an icon. Players are effectively free to use the customer car during this time. A countdown timer will appear on the lower right of the HUD with 5 minutes left to deliver. There is an unseen time limit of 30 minutes (real time) to deliver the vehicle.

The random delivery location will be reset and may not be the same as the original.

This will also happen if the player switches sessions in the middle of a delivery, which can be handy if the vehicle was significantly damaged. If the vehicle is destroyed, either by the player or an opponent, it will simply re-spawn back in the Auto Shop to be delivered. Other players are not notified when a player is delivering a vehicle, and if another player destroys the customer vehicle, the offending player will earn a Wanted Level. The game will also accept airlifting the vehicle via Cargobob hook as a legitimate method of transport to the destination, but the vehicle must be set back onto the ground and driven into the parking reticule to complete delivery. The customer will pay the full service cost for all modifications but the additional bonus payment will reduce if the vehicle has been damaged upon delivery.
